Warrior Actions

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Action List --> Warrior Actions

Here we find the powerful actions available to the Warrior class

Contents

[edit] Warrior Actions

In order to work with the damage infliction of the Warrior, these actions involved incapacitating the opponent using skills from the weapons carried by these strong fighters.

[edit] Bash

Many a brawl has left you with a scar or two but also the brawn to bash your opponent for damage equal to 20% of your Strength knocking them back so you get an extra attack. Bash

Cost: 3Image:Icon_sm_gold.gif Cooldown: 2 turns

Type Effect Target Turn Lasts Chance Absorbed Resisted
Buff+1 AttackSelf11 Turn100%NoNo
Damage20% of StrengthOpponent1Instant100%YesNo

[edit] Berserk

Summon an intense rage that drives you berserk for 4 turns enhancing your Strength by 40%. Berserk

Cost: 2Image:Icon_sm_gold.gif Cooldown: 1 turn

Type Effect Target Turn Lasts Chance Absorbed Resisted
Damage+40% of StrengthSelf14 Turns100%NoNo

[edit] Concentration

Training your mind as well as your body, you can focus for 3 turns guaranteeing your attacks to hit (but your attacks won't crit or extreme while you are concentrating). Concentration

Cost: 2Image:Icon_sm_gold.gif Cooldown: 1 turn

Type Effect Target Turn Lasts Chance Absorbed Resisted
CombatHitSelf13 Turns100%NoNo

[edit] Concussion

Said to have come from the lands to the east, a precisely placed blow that does 100% of your Speed plus 50% of your Strength in damage. Concussion

Cost: 3Image:Icon_sm_gold.gif Cooldown: 3 turns Battle Req: Shield in Off Hand

Type Effect Target Turn Lasts Chance Absorbed Resisted
Damage100% of Speed Opponent1Instant100%YesNo
Damage50% of StrengthOpponent1Instant100%No No

[edit] Double Swing

Intense physical training rewards you with 2 additional attacks this turn. Double Swing

Cost: 4Image:Icon_sm_gold.gif Cooldown: 3 turns Battle Req: Weapon in Off Hand

Type Effect Target Turn Lasts Chance Absorbed Resisted
Buff+2 AttacksSelf11 Turn100%NoNo

[edit] First Aid

While some limit their training to weapons and armor, you have learned the ways of the healer and combined them with your fighting prowess allowing you to heal 8% of your health. First Aid

Cost: 2Image:Icon_sm_gold.gif Cooldown: 1 turn

Type Effect Target Turn Lasts Chance Absorbed Resisted
Healfull8%Self1Instant100%NoNo

[edit] Shield Wall

Study under the ShieldMasters of Althas has left you with a few tricks including the ability to make your shield act as though it's a wall guaranteeing you block the next attack. Shield Wall

Cost: 3Image:Icon_sm_gold.gif Cooldown: 2 turns Battle Req: Shield in Off Hand

Interaction with Shieldbreaker This action will still function even after a Shieldbreaker action has been used.

Type Effect Target Turn Lasts Chance Absorbed Resisted
CombatBlockSelf1Instant100%NoNo

[edit] Shieldbreaker

Mustering all your strength you can land a crushing blow to your opponent's shield leaving them unable to block for 5 Turns but you are left stunned for 1 turn. Shieldbreaker

Cost: 5Image:Icon_sm_gold.gif Cooldown: 5 turns Battle Req: Opponent has Shield

Interaction with Shield Wall This action will not prevent the Shield Wall action from taking effect.

Type Effect Target Turn Lasts Chance Absorbed Resisted
Shieldbreak0-0 opponent15 Turns100%NoNo
Stun StunSelf 1Instant100%NoNo

[edit] Unbalancing Strike

A heavy strike that throws off your opponent reducing their Strength, Intelligence, chance to Dodge and Block by 7% each turn for 5 turns. Unbalancing Strike

Cost: 1Image:Icon_sm_gold.gif Cooldown: 0 turns

Type Effect Target Turn Lasts Chance Absorbed Resisted
Debuff-7% Dodge Opponent15 Turns100%NoNo
Debuff-7% Block Opponent15 Turns100%NoNo
Debuff-7% Strength Opponent15 Turns100%NoNo
Debuff-7% IntelligenceOpponent15 Turns100%NoNo

[edit] Weapon Trap

A clever parry that traps your opponent's weapon leaving them unable to attack this turn. Weapon Trap

Cost: 2Image:Icon_sm_gold.gif Cooldown: 2 turns

Type Effect Target Turn Lasts Chance Absorbed Resisted
Debuff-999 AttacksOpponent11 Turn100%NoNo
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