Warrior Actions
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Action List > Warrior Actions
Here we find the powerful actions available to the Warrior class
Contents |
[edit] Warrior Actions
In order to work with the damage infliction of the Warrior, these actions involved incapacitating the opponent using skills from the weapons carried by these strong fighters.
[edit] Arterial Eruption
Burst one of your opponent's arteries for damage equal to 75% of their highest Attribute (Str, Int, Spe, Per, Sta, Res). Arterial Eruption| Type | Effect | Target | Turn | Lasts | Chance | Absorbed | Resisted |
|---|---|---|---|---|---|---|---|
| Damage | 75% of max attribute | Opponent | 1 | Instant | 100% | No | Yes |
[edit] Bash
Many a brawl has left you with a scar or two but also the brawn to bash your opponent for damage equal to 20% of your Strength knocking them back so you get an extra attack. Bash| Type | Effect | Target | Turn | Lasts | Chance | Absorbed | Resisted |
|---|---|---|---|---|---|---|---|
| Buff | +1 Attack | Self | 1 | 1 Turn | 100% | No | No |
| Damage | 20% of Strength | Opponent | 1 | Instant | 100% | Yes | No |
[edit] Berserk
Summon an intense rage that drives you berserk for 4 turns enhancing your Strength by 19%. Berserk| Type | Effect | Target | Turn | Lasts | Chance | Absorbed | Resisted |
|---|---|---|---|---|---|---|---|
| Buff | +19% of Strength | Self | 1 | 4 Turns | 100% | No | No |
[edit] Concentration
Training your mind as well as your body, you can focus for 3 turns guaranteeing your attacks to hit (but your attacks won't crit or extreme while you are concentrating). Concentration| Type | Effect | Target | Turn | Lasts | Chance | Absorbed | Resisted |
|---|---|---|---|---|---|---|---|
| Combat | Hit | Self | 1 | 2 Turns | 100% | No | No |
[edit] Concussion
Said to have come from the lands to the east, a precisely placed blow that does 100% of your Strength plus 50% of your Speed in damage and causes your opponent to lose an attack. Concussion| Type | Effect | Target | Turn | Lasts | Chance | Absorbed | Resisted |
|---|---|---|---|---|---|---|---|
| Damage | 50% of Speed | Opponent | 1 | Instant | 100% | Yes | No |
| Damage | 100% of Strength | Opponent | 1 | Instant | 100% | Yes | No |
| Debuff | -1 Attacks | Opponent | 1 | 1 Turn | 100% | No | No |
[edit] Double Swing
Intense physical training rewards you with 2 additional attacks this turn. Double Swing| Type | Effect | Target | Turn | Lasts | Chance | Absorbed | Resisted |
|---|---|---|---|---|---|---|---|
| Buff | +2 Attacks | Self | 1 | 1 Turn | 100% | No | No |
[edit] First Aid
While some limit their training to weapons and armor, you have learned the ways of the healer and combined them with your fighting prowess allowing you to heal 5% of your starting health. *Skills like Dark Elf's Delight and Energy Drain can weaken you to the point your "starting health" is lowered when this action is used. First Aid| Type | Effect | Target | Turn | Lasts | Chance | Absorbed | Resisted |
|---|---|---|---|---|---|---|---|
| Healfull | 5% | Self | 1 | Instant | 100% | No | No |
[edit] Parry
Study under the ShieldMasters of Althas has left you with a few tricks including the ability to make your weapon act as though it's a wall parrying attacks. ParryInteraction with Shieldbreaker This action will still function even after a Shieldbreaker action has been used.
| Type | Effect | Target | Turn | Lasts | Chance | Absorbed | Resisted |
|---|---|---|---|---|---|---|---|
| Buff | +25% block | Self | 1 | 3 Turns | 100% | No | No |
[edit] Shieldbreaker
Mustering all your strength you can land a crushing blow to your opponent's shield leaving them unable to block for 5 Turns but you are left stunned for 1 turn. ShieldbreakerCost: 5
Cooldown: 4 turns Battle Req: Opponent has Shield
Interaction with Parry This action will not prevent the Parry action from taking effect.
| Type | Effect | Target | Turn | Lasts | Chance | Absorbed | Resisted |
|---|---|---|---|---|---|---|---|
| Shieldbreak | 0-0 | Opponent | 1 | 5 Turns | 100% | No | No |
| Stun | stun | Self | 1 | 1 Turn | 100% | No | No |
[edit] Unbalancing Strike
A heavy strike that throws off your opponent reducing their Strength, Intelligence, chance to Dodge and Block by 7% each turn for 5 turns. Unbalancing Strike| Type | Effect | Target | Turn | Lasts | Chance | Absorbed | Resisted |
|---|---|---|---|---|---|---|---|
| Debuff | -20% Armor | Opponent | 1 | 2 Turns | 100% | No | Yes |
[edit] Weapon Trap
A clever parry that traps your opponent's weapon leaving them unable to attack this turn. Weapon Trap| Type | Effect | Target | Turn | Lasts | Chance | Absorbed | Resisted |
|---|---|---|---|---|---|---|---|
| Debuff | -999 Attacks | Opponent | 1 | 1 Turn | 100% | No | No |
