Loadout

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[edit] Introduction

A loadout is the set of equipment you carry into battle. It's a combination of everything you're equipping: armor, weapons, shields, etc. The loadout does not include any scrolls(you use scrolls before you start a challenge). You also need to select which pet you want for each loadout. You can have several different saved sets, one of which you select before dueling

Each loadout needs a unique name for it to be saved for quick access.

Each player starts with a default loadout. Default loadouts can be changed. If you save a loadout without a weapon it will appear in the display with a red x on it when you are trying to choose between loadout choices. You cannot challenge or skirmish players or NPCs without a weapon.Some items may have bonuses for the attributes Strength, Speed, Intelligence, Perception, Stamina, Health, Armor, Dodge, Hit Bonus, Critical, and Extreme.

[edit] Selecting Your Loadout

This is one of the most important strategic choices to make before engaging in a challenge.

Loadouts provide a great amount of flexibility in one's approach to a duel. To edit one's loadout, click the loadout button (located underneath "avatar" on the left toolbar) and then drag your chosen equipment into the respective slots. Keep in mind that the Power cost of all your items put together may not exceed your power level. And most importantly, don't forget to save your loadout prior to navigating away from the page. Skills exist in the path you choose that will reduce the Power cost of items, and pets do not have a power cost.

If you are unable to challenge others, it is most likely because you do not have a weapon in your loadout.

[edit] Saving Multiple Load-outs

It is highly recommended to have multiple layouts for flexibility between duels. Characters that use the same loadout in every fight are predictable and easy to defeat. For example, an avatar may possess both a "standard" loadout and a loadout with high-Resist gear for fighting Ice Storm characters. However, most top players create even more than this, with one or more loadouts designed for fighting each Path and High Path. The most loadouts you can have at one time is 25, and most of the top players will have this number.

You must chose which of your equipment you want in each loadout. It is unlikely that you will be able to equip an item in each slot until you reach the highest levels of the game (if even then). In the beginning one viable strategy is to equip a cheap piece of armor and spend the rest of your power on your weapons. As you progress through the levels, powerful armor will be necessary, in both purposes of defense, and the attributes it may provide

The loadout manager will not let you save any changes if you have spent more power then you are allowed for your level. When you choose a Path, there are some skills that decrease the power cost of weapons and armor. Let's say you have a skill that decreases the power cost by 15%. Your maximum limit is 200, and you buy a weapon that's power is 230, you can wield it! Another point that bears mentioning--all characters are right-handed (so off-handed weapons and wands go in your left hand). Put your strongest weapon in your right hand (on the left of the loadout screen).

[edit] Related Topics

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