Energy Drain
From Duels Content
Paths > Path of the Staff > High Path of the Mage > Energy Drain
Duration: Instant, Limited turns
You take your opponent's strength as your own.
"It's great if people want to be intoxicated fast." - Arkan, the Lush of Tarkas
- Targets opponent's highest attribute when the duel starts and drains 3% each turn. Energy Drain cannot be resisted. Lasts for (Intelligence / 300) turns.
- Targets opponent's highest attribute when the duel starts and drains 6% each turn. Energy Drain cannot be resisted. Lasts for (Intelligence / 150) turns.
- Targets opponent's highest attribute when the duel starts and drains 9% each turn. Energy Drain cannot be resisted. Lasts for (Intelligence / 100) turns.
- Targets opponent's highest attribute when the duel starts and drains 12% each turn. Energy Drain cannot be resisted. Lasts for (Intelligence / 75) turns.
- Targets opponent's highest attribute when the duel starts and drains 15% each turn. Energy Drain can not be resisted. Lasts for (Intelligence / 60) turns.
Understanding Energy Drain : The attribute stolen is not returned when energy drain completes its duration.
Energy Drain Strategy : Energy drain is only effective against opponents that are relying on having a large amount of a particular attribute. Further strategic thoughts depend on your opponent.
