Attributes
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[edit] Attributes
What makes you different from Krongor the Brutal of the Nephlem Wastelands? Your attributes, of course.
[edit] Descriptions
Attributes describe to what extent your character possesses natural, in-born physical and mental characteristics common to all characters in the game. They affect your Stats and influence the chance to succeed in Skills. The six main character attributes are advanced as the character moves up in level—points are allocated by the player. Physical Attributes include Strength, Speed, and Stamina, while Mental Attributes are comprised of Intelligence, Perception, and Resist.
- Strength (STR)
- Speed (SPD)
- Stamina (STA)
- Intelligence (INT)
- Perception (PER)
- Resist (RES)
[edit] Effects
Below is a table that shows how attributes affect different stats. Keep in mind that some of these values change with different levels.
AR = Attack Rating
CH = Critical Hit
DR = Defense Rating
| Strength | Speed | Stamina | Intelligence | Perception | Resist |
| 1 STR = 1 Health | Initiative 16-17 SPD = 1% Dodge 33-34 SPD = 1 CH Hit 2 SPD = 1 Precision 18 SPD =1% Resistance | 1 STA = 4.25 Health | Magical Attacks Wands 40 INT = 1% Dodge | Initiative 58-59 PER = 1% dodge 10-11 PER = 1 CH Hit 2 PER = 1 Precision 30 PER =1% Resistance | 5 RES = 1 Resistance |
[edit] Gains
When you reach a new level, your character gains additional attribute points:
- Levels 1-10 get 2 attribute points per level
- Levels 11-30 get 3 attribute points per level
- Levels 31-45 get 4 attribute points per level
