Attributes
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[edit] Attributes
What makes you different from Krongor the Brutal of the Nephlem Wastelands? Your attributes, of course.
[edit] Descriptions
Attributes describe to what extent your character possesses natural, in-born physical and mental characteristics common to all characters in the game. They affect your Stats and influence the chance to succeed in Skills. The six main character attributes are advanced by adding items to the loadout and by allocating points as the character advances a level. Physical Attributes include Strength, Speed, and Stamina, while Mental Attributes are comprised of Intelligence, Perception, and Resist.
- Strength (STR)
- Speed (SPD)
- Stamina (STA)
- Intelligence (INT)
- Perception (PER)
- Resist (RES)
[edit] Effects
Below is a table that shows how attributes affect different stats. Keep in mind that some of these values change with different levels.
AR = Attack Rating
CH = Critical Hit
DR = Defense Rating
| Strength | Speed | Stamina | Intelligence | Perception | Resist |
| 1 STR = 1 Health | Initiative 16-17 SPD = 1% Dodge 33-34 SPD = 1 CH Hit 2 SPD = 1 Precision 24 SPD = 1% Resistance | 1 STA = 4.25 Health 70 STA = 1% Constitution | Magical Attacks Wands 40 INT = 1% Dodge | Initiative 60 PER = 1% Dodge 10-11 PER = 1 CH Hit 2 PER = 1 Precision | 5.5 RES = 1 Resistance
35 RES = 1% Constitution |
[edit] Gains
When you reach a new level, your character gains additional attribute points:
- Levels 2-10 get 2 attribute points per level.
- Levels 11-30 get 3 attribute points per level.
- Levels 31-45 get 4 attribute points per level.
